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This name/section/article is speculation by the wiki editors of Hardcore Leveling Warrior Wiki. Please do not take this as official information.

Lucid Adventure was originally believed to be a 'Virtual Reality game' that had been created by the technology of Giga.[1] A world that connects to the consciousness of the players.[2]

It was later revealed to be in fact a 'real' world created by The God's Toy.[3] It is a sub-space connected through the players consciousness, their dreams.[4]

Overview

Virtual Reality Game, 'Lucid Adventure' is a game that can be played in your dreams and because it is a limitless sandbox game that is basically a second world, it has managed to amass a huge following.[2]

The game has grown so much that it is impacting the real world . The In-Game Rankers became so popular that they shoot commercials like celebrities. Not only that, there are more jobs increasing depending on how capable you are in the game.[2] Victory and success in the game equal the wealth and honor in real life.[5]

Around 3 years ago, there were about 10 million Logins in Lucid Adventure.[1]

By the time the of the PvP Round in The Combat Tournament, it was more difficult to find someone who doesn't play Lucid Adventure than someone who does.[5]

Background

Creation

Over 3 years ago, Lucid Adventure was created when The Witch fused the information inside Roy Han's head with The God's Toy.

File:Lucid Adventure Creation1.jpg

The Witch, Roy Han and Zero at the beginning of Lucid Adventure.

During this fusion, Zero was created to act as a moderator of Roy Han's World.[3] She was mere tool to used to help create the world that Roy Han had envisioned.[6]

Roy Han logged on to a network to absorb more data to fill in the blanks in his head but there was a limit for him as he was only a human and not a God. To realize the world he envisioned along with every object and every order in it, he had to gather information from all over the place such as the internet and the memories inside other peoples dreams. Lucid Adventure was successfully created.[6]

Both Roy Han and Zero are became the cores of Lucid Adventure and if either of them were destroyed, it would lead to Lucid Adventure's eventual collapse. The cores of Lucid Adventure were stored in their heads.[6]




Gods and Dragons

File:The gods and Dragons.jpg

During the the beginning of Lucid Adventure, God created four Gods and two Dragons. The two dragons are said to be created to even the scales with the Gods.[7]

After their creation, the gods supposedly helped create Lucid Adventure.[8]


Beta Test

At some point after Lucid Adventure's creation, a Closed Beta was made available to 10 players for an unspecified time.[9] The details of the beta testing have yet to be revealed but as soon as the beta testing phase was over, Roy Han invited his family to test the 'game' for an unspecified amount of time.[4]

'God' vs Zero

In the process of researching the Real World to assist Roy Han in creating Lucid Adventure, Zero changed. Whatever she saw during her research completely changed her personality and the 'God' that was used a tool was no more. She wanted to destroy Lucid Adventure to prevent it from being corrupted by the players.[6]

File:Lucid Adventure3.jpg

Zero attempting to infect Gods' Core

She challenged God but was easily defeated. She then revealed that she wanted to destroy both their cores. She stabbed herself in the chest and spread a curse through her body to destroy her core and tried spreading the curse in God's Body through his hand. As the curse spread through both their bodies, Lucid Adventure began to crumble.

Roy Han successfully prevented the curse from spreading to his own core by cutting off his own hand. He then used Lacerate to severe Zero's head from her body to prevent the curse from spreading to the core stored in her head and used God's skill to save her head but by then it was too late, Zero's Core had been infected and destroyed. Roy Han was fated to die slowly and painfully along with Lucid Adventure.[6]

Roy Han couldn't kill Zero who possessed half of his core but he needed another core to stabilise the world. He ended up using a core made out of the dreams of many to stabilise Lucid Adventure.[6]

Lucid Adventure became an incomplete world that was no longer his alone but depended on the dreams of others to exist.[6]

Product Launch

After an unknown period of time had elapsed, Lucid Adventure was finally open to the public.

In-Game History

Angels vs Demons

The Very First War

Main Article: The Very First War

System

The 'game' operates similar to most MMORPGs with a level system and eventual skill and item mastery with some limits placed on it. The entire world is maintained by the core in Roy Han's player character's (sword Master's/God's) head, the unstable core in Zero's retained head and the core created by the dreams of the players to stabilise the world. The more people that log into Lucid Adventure, the more stable the world becomes.[6]

Game Settings

Although most of the general public believe it is a 'fake' world created by the technology of Giga, Lucid Adventure is in fact a real world which is why most players are shocked by the 'realism' of the 'game'.

Food

Food can be eaten in Lucid Adventure[10] The food tastes identical that of the Real World.[11] It is not clear if players have to use the bathroom as well but players can feel 'full' after eating.[12]

Once players are on an empty stomach, their stamina decreases steadily till they eat.[13]

Sleep

It possible for players to fall asleep within it.[14]

Mature Content

In Lucid Adventure, it is not clear if there are censors on players in terms of mature content, such as sexual intercourse but there probably aren't any as there are no restrictions on nudity[15][16] and players are allowed to curse.[15]

Time Setting

An hour in the Real World is seven hours in Lucid Adventure[17] which means that a year in the Real World is 7 years in Lucid Adventure time.

Tactile Sensitivity Setting

Pain in the game is set by the players Tactile Sensitivity (촉각 감도, choggag gamdo) Setting. The more you increase this setting, the more vivid the pain sensation is and is identical to the pain in the real world.[18]

When a player is killed, the pain is transferred to reality such as when Hardcore Leveling Warrior's head was bitten off by the Zombie Dragon.[15][1]

Certain items transfer the pain felt in the game to The Real World regardless of the sensitivity setting such as The Ruler's Hammer.[19]

Injuries are similar to that of the real world and there is blood when a player gets injured and body parts can be severed.

Gameplay

Initiation

Logging in to Lucid Adventure requires a Lucid Adventure App which can be purchased from Giga Game, the 'official' creators of Lucid Adventure.

To Log into Lucid Adventure, the player needs to plug a set of ear phones into the app while in a comfortable position, which usually involves the player lying on their back in a sleeping position. They then close their eyes and the ear piece makes a "Doo-Doo-Doo" sound and then the players consciousness is transferred into Lucid Adventure.[15]

Character Creation

Body creations1

A Players consciousness analysed and the body created.

The first time a players consciousness is transferred to Lucid Adventure, their account is verified and their body is created. The starting point is decided at random an it seems the players can even start at 300 feet above the ground before falling into the ground.[20]

Charcter Creation1

Some people have a VIP Code applied as their consciousness is analysed and then they are identified based on their DNA.[20] Roy Han and Dark both had similar character creations. It is unclear if Dark is the only player that has the VIP code or if the rest of Roy Han's family has it as well.

Oedipus1

Zero meeting Sam Han personally during his character creation

After Hardcore Leveling Warrior's and Sam Han's bodies were created, they were in a black surrounding.

Zero actually met with with Sam Han directly during his characters creation to directly bestow his Personal Attribute to him. It is unclear if she appeared during any other players character creation.



Logins

File:Logins.jpg


After the first login on character creation, a players next logins are in the locations they were in after their last logout. When they Login to Lucid Adventure, the words '<System>: 'Characters Name' just Logged in'[21]. If the player is a Ranker; '<System>: Rank No.x 'Characters Name' just Logged in'.[15]



Character Customisation

In Lucid Adventure, there are three main elements of a character. A characters Job, a characters Tribe and a Character's Personal Attribute.[22]

Job

Main Article: Job

There are two types of Jobs, 'Normal Jobs' and 'Combat Jobs'. 'Normal Job' players make up 70% of the game and comprise of farmers, merchants etc. whilst 'Combat Jobs' make up 30% of the game and compromise of Swordsmen, Gunners etc[23]

There are plenty of other things to do besides fighting.[23] For example, people who are into architecture can focus on making buildings or some people find a secret forest and build their own little kingdoms where they can live in comfort or there are those who hide in the game world and gamble away with their mortgage.[19] The possibilities are endless.

In order for a player to change from a 'Normal Job' to a 'Combat Job', they have to pass The Job Advancement Test for the Job they want to change to, which are quite difficult.[23]

Tribe

Main Article: Tribes

A characters Tribe is like the 'race' of a character. The exact nature of choosing a Tribe remains unclear but it seems like the players pick this right before their bodies are created.

Personal Attribute

Main Article: Personal Attribute

Unlike a characters Job and Tribe which can be chosen, a Personal Attribute is a something give randomly at the moment of creating a character. It is an attribute given to a player regardless of their Jobs and Tribes.[24]

For example, magicians normally can't use bows because they are low in dexterity, but if their Personal Attribute is dexterity, it allows them to be magicians that can use bows.[24]

For characters that have martial arts skill as their personal attribute, they can become daunting healers that fight and heals at the same time.[24]

Personal Attributes are split into four Types: Skill/Stat Types, Class Types, Person Type and Transcendental Skill Type.

Logouts

When a player logs out of Lucid Adventure, their consciousness returns back into their real bodies.

Forced Logouts

Forced Logout1

A Forced Logout

Forced Logouts occur when the player does not logout of Lucid Adventure by their own freewill. Forced logouts can occur when the player uses up their playing time limit.[17]

After being forced to log out, the player needs an hour in real life (7 hours in Lucid Adventure Time) to re-login to Lucid Adventure.[21][17]

The forced logout is a mechanism to prevent the health of the players from deteriorating as some players could potentially play the game for days which could affect their health in The Real World.[20]

The exact time limit of a forced logout has not been revealed.

User Interface

Skills

A player can access their skills through the Skills Window which has a touch interface. It is divided into 3 main elements.

  • Job Attributes: Contains the skill Tree of the players Job
  • Tribe Attributes: Contains the skill tree of the players Tribe and
  • Personal Attributes: Contains the players attributes. Depending on the Personal Attribute Type, it can include a skill tree.

Items

A Player can access their characters items through an Inventory Window that has a touch interface.The iwindow seems to be blue for all the players and the known elements within a players Inventroy are:

  • Equipment: This is where items such as armor, weapons other accessories are stored.
  • Consumable: This includes consumable items such as Potions and Food.
  • ETC: This hasn't been revealed.

Stats Window

A Player can access their current stats by looking at a stats window. These include stats such as strength, Intelligence, dexterity, Movement speed, agility.

Quests Window

A quest windows that shows all the players completed quests including quests 'in progress'.[25]

Achievement Window

A window showing all the players past achievements.[25]

Level System

Lucid Adventure uses a level-based system to determine the strength of a player. Once the player gains enough EXP, their current level is raised by one. Stat points are awarded at each level-up, which the player can use to raise either their given stat. Lucid Adventure has a level cap of 99 and the players have to carefully allocate each gained stat point to their desired stat in order to maximise the balance of their character.

Players can get an increase in skills as they increase their levels. Current Class Attribute skills can be increased and new Class Attribute skills can be acquired the higher a players level goes.

Not much information has been given about Tribe Attribute skills as of yet.

The exact nature of leveling up the different Personal Attribute Types has yet to be revealed but some Personal Attributes require certain unique conditions to be met before they can be levelled up.[25]

Each Stat has a maximum cap of 999 but this can be increased with certain buffs and equipments. Like most MMORPG games, it is impossible to get the maximum stat in every single category but in Lucid Adventure, through a combination of his strategy, his unique skills and a lot of luck, Hardcore Leveling Warrior was able to become the only All-Stat User, making him a legend of Lucid Adventure.[15]

Death and Resurrection

When a player dies, they lose experience points which could potentially lead to a loss of levels.[26] There are special cases where players have their entire Level and stats reset to 1 after they are killed.

It is unclear if players drop their items when they die but Hardcore Leveling Warrior retained the Paralyzing Dagger after his death and eventual resurrection.[27] It is unclear if players have a cool down period after their deaths to log back into the game. Unlike the players, It seems like NPC cannot be resurrected if they die.[28][16]

So far, it seems like players are resurrected at their last login points. Hardcore Leveling Warrior was resurrected near Yopi Land after he was killed.[10]

Gold Currency

Gold Coins denoted as (G) is the currency used in Lucid Adventure.[15]

3 years Earlier, Lucid Advantage had no currency exchange system with the had 10 million log ins.[1]By the start of the series the ratio of Real World Money to Lucid Adventure money is exactly 2:1.[15]

Bugs

The 'official' bugs in Lucid Adventure as defined by Giga are Nightmare and the Black Skill Window.

A Bug Player is a player that uses Nightmare[29] or a Hidden Gate[30] to boost their stats and gain an advantage which in turn leads to a disruption of the game. The use of a bug immediately alerst The Security team who move quickly to apprehend the offender.[31] [29]

Lucid Adventure Terms of Service

These are the Terms of Service players have to agree to abide by in order to play Lucid Adventure.

Terms of Service Known

  • Lucid Adventure Terms of Service - Part 3-1 of Art.4 states that Nightmare is strictly prohibited for normal users because it causes disorder.[29]

Kingdoms

Lucid Adventure is an enormous world and all the kingdoms within it have yet to be revealed.

  • The Charon Kingdom
  • The Western Kingdom
  • The Eastern Kingdom
  • The Giga Empire
  • The Lua Kingdom

Moderators

The sheer scale of Lucid Adventure means that there are different elements that are moderated by different groups.

Giga

The official face of Lucid Adventure and assumed 'creators' of the game. They monitor the and ensure that players have a great experience. Any player caught using a bug is immediately apprehended and sentenced to deletion from the game, but Giga themselves are allowed to use Nightmare.

They have a certain amount of influence on the system of Lucid Adventure as the Ranking system they founded became ingrained into Lucid Adventure's core mechanics but they do not have complete control of Lucid Adventure and are not the 'True Operators' of the game.[29]

They are currently after the 'reality concept' of Lucid Adventure.[29] To achieve this, they are trying to capture the former chairman, Roy Han's character, Sword Master.[4]

The Gods

The creators of Lucid Adventure or to be more precise, the highest authority NPC that were created directly by their 'father', Roy Han.[8] Apart from having other-worldly combat power, they have the power to banish people from Lucid Adventure permanently[32], grant great rewards that are wanted by every faction in Lucid Adventure and even remove traces of Nightmare from players.[29]

Combat NPC

Dacon and Schub are the NPCs directly under the God of Combat. They act as the referees during PvPs and have the power and authority to banish players from Lucid Adventure if they or God of Combat are insulted.[33]

Key Terminology

These are the key terminology associated with Lucid Adventure. For the list of terminology used within the game go here.

  • Nightmare: A power created as a result of Zero's corrupted core. It grants its users significant increase in stats and skills but the infected player begins to lose their sanity and are filled with a drive to destroy everything and thereby fulfil Zero's wish of Lucid Adventure's destruction.
  • Rankers: The top 100 strongest players in Lucid Adventure
  • The Absolute Quest: A quest that all players receive once their characters are created. The objective of the quest is to 'Conquer The World
  • The Combat Tournament: A tournament held every year. It is hosted by The God of War.
  • The Very First War: A huge war between all the Kingdoms of Lucid Adventure and The Nightmare Guild. The Lucid Adventure version of World War.

References

  1. 1.0 1.1 1.2 1.3 Episode 4
  2. 2.0 2.1 2.2 Episode 12
  3. 3.0 3.1 Episode 77
  4. 4.0 4.1 4.2 Episode 104
  5. 5.0 5.1 Episode 109
  6. 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 Episode 108
  7. Episode 137
  8. 8.0 8.1 Episode 41
  9. Episode 56
  10. 10.0 10.1 Episode 2
  11. Episode 76
  12. Episode 99
  13. Episode 135
  14. Episode 74
  15. 15.0 15.1 15.2 15.3 15.4 15.5 15.6 15.7 Episode 1
  16. 16.0 16.1 Episode 97
  17. 17.0 17.1 17.2 Episode 18
  18. Episode 19
  19. 19.0 19.1 Episode 112
  20. 20.0 20.1 20.2 Episode 75
  21. 21.0 21.1 Episode 4
  22. Episode 88
  23. 23.0 23.1 23.2 Episode 7
  24. 24.0 24.1 24.2 Episode 13
  25. 25.0 25.1 25.2 Episode 67
  26. Episode 71
  27. Episode 5
  28. Episode 93
  29. 29.0 29.1 29.2 29.3 29.4 29.5 Episode 50
  30. Episode 21
  31. Episode 22
  32. Episode 95
  33. Episode 17
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